Digital Tutors Pushing Your Character Rigs Beyond The Basics In 3ds Max | 1.03 GB
In this series of lessons we will learn how to push our character rigs beyond the basics in 3ds Max.
Well start by learning how to build a modular system with advanced twisting and volume capabilities that will be inserted throughout the rig to improve deformations. Well then learn how to create our very own cage deformer to hold volume and form in geometry that is challenging to skin.
Well also learn neat topics like how to setup auto clavicle and advanced shoulder systems animator-friendly hand rigs with multiple levels of control and learn how 3ds Max can be customized so that we can work faster.
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