Digital-Tutors - Sculpting a Low Polygon Jacket Using UVs in ZBrush | 448MBDigital Tutors - Sculpting a Low Polygon Jacket Using UVs in ZBrush
Duration: 1h 45m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
In this tutorial we explore a different way of sculpting inside of ZBrush by using UVs to create a streamlined and quick workflow for our model.
Well start by creating a base mesh in Maya and focus on creating a clean and efficient UV map. Next well employ a different kind of sculpting technique and workflow in order to create a cool looking low-poly jacket in just under two hours. Well then finish it off by using dDo and Marmoset Toolbag 2 to render out and test our textures.
By the end of this training you will have added yet another tool to your sculpting arsenal.
Buy Premium From My Links To Get Resumable Support,Max Speed and Support MeClick my nick to see more my articles