Lynda - Rendering Interiors in 3ds Max | 693 MB
Duration: 3h 21m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Level: Advanced | Language: English
Learn how to replicate three unique lighting setups in interior scenes, starting with direct daylight, with 3ds Max.
Adam Crespi shows how to create and apply materials such as paint sheens, metallic finishes, glass, and wood—textures you would find in any home. Then he shows how to create a daylight system, adding in photographic exposure to see light like you would through a camera. Then learn how to use interior lights and sky portals to light dusk and night shots. Finally, Adam shows how to add post effects and composite the rendering in After Effects and Nuke.
Creating and applying materials with luster and shine
Creating a daylight system
Casting light from interior lighting fixtures
Lighting with sky portals
Creating an ambient occlusion rendering pass
Fine-tuning Final Gather and lighting
Compositing in Nuke and After Effects
Adding depth of field, highlights, and glow
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