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Free Full Download Stan Winston School: ZBrush Character Design - Dynamesh Sculpting Techniques


Stan Winston School: ZBrush Character Design - Dynamesh Sculpting Techniques



Stan Winston School: ZBrush Character Design - Dynamesh Sculpting Techniques
Stan Winston School – ZBrush Character Design - Dynamesh Sculpting Techniques
31 Lessons Duration 02:52:56 MP4

The latest playground for character creation is within the digital frontier. Whether because of time constraints, or simply looking for new ways to express creativity, ZBrush is quickly becoming a go-to tool for many designers.
With his own personal style, John Mahoney takes you through his techniques for using the ZBrush program as he attempts a digital sculpture inspired by one of his own physical sculptures.

Lesson Highlights:
Stretching and working with the digital “clay”
New ways of thinking about anatomy
Adding subtools to the figure
Adding and subtracting to add texture and veins
Insert meshes to add to the overall design
Approximate Run Time: 02:52:56

View by Chapters
Title and Introduction - 00:00:00
Using the Clay Build Tool - 00:08:02
Education - 00:13:05
Creating Anatomy - 00:16:31
Adding Arms - 00:28:37
The Illusion of Weight - 00:34:59
Adding Hands - 00:39:46
Adding the Head - 00:44:05
Eyes - 00:49:27
Daydreaming - 00:53:05
Creating Wrinkles - 00:56:41
Sculpting the Mouth and Adding Eyelids - 00:59:24
Teeth - 01:01:56
Appending the Body to the Head and Refining the Pose - 01:09:02
Adding Subtools - 01:14:33
Adding Organic Tubes - 01:25:03
Awareness of Viewing Space - 01:30:12
Adding the Sculpture Base - 01:32:19
Adding Another Character to the Piece - 01:33:15
Adding Details - 01:37:19
Chains - 01:39:25
More Detail - New ZBrush Tools - 01:42:33
Inspiration Now - 02:02:52
Adding Texture - 02:04:02
Colored Pencil Technique - 02:00:05
Adding Veins - 02:13:19
The Future of Digital Sculpting - 02:18:36
The Beauty of Nature - 02:26:34
Pushing the Pose - 02:35:56
Final Coloring - 02:42:52
Wrap Up - 02:51:31

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