Eat3d Portrait Production Creating A Realistic Portrait In Maya | 879 MB
In this DVD, Instructor Tony Reynolds takes you through the process of creating and rendering out a portrait using Mental Ray in Maya 2011. Tony starts off by taking a previously sculpted head from ZBrush and shows you how to prepare and export the model for Maya.
From there he goes into great detail on all the Maya setup and settings, lighting with Mental Ray, simple and advanced skin shader setup, skin textures, rendering eyes, rendering teeth, rendering a tongue, creating hair for the face and head, using render layers, and compositing the render layers in Photoshop.
About the Instructor:
Tony Reynolds has been training in the visual arts from a young age, and started his video game career in 2005. He has worked at Electronic Arts and Sony Online Entertainment, Austin, where he is currently the Lead Senior Character and Technical Artist.
Apps Used: Maya 2011, ZBrush, Photoshop
Project Files: Included are the Maya files, ZBrush files, .obj files, renders, textures, and final .psd as shown in the DVD.
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