Indie Game Development Pipeline Volume 2: Character Prototyping
Intermediate | 1h 37m | 731 MB | Project Files | Software used: Unity 4.3 | MP4
In this volume well begin prototyping the functionality of our game character using the powerful Unity game engine. Well begin by analyzing the character concept and set up the character game object based on our specific needs. Then well set up our level assets that will fit our needs based on the level sketches. Once we have our basic assets built well dive into bringing our character to life through the power of scripting. Well tackle how to make the character move jump double jump and attack. After scripting the character movement well look at how to create a unique health system and a classic camera setup.
Click my nick to see more my articles