Escape Studios Introduction To Maya | 3.01 GB
You begin by familiarising yourself with the Maya interface and the basic concepts of 3D. You're then ready to learn how the professional production pipeline builds from modelling techniques and texturing to lighting and final rendering. At the end of the course you'll know your way around Maya, feel comfortable with its tools and be ready to create your debut CG scene.
Using the Maya Interface
Understanding Projects and Scenes
Transform Tool Basics
Grouping and Parenting
Modelling with Primitives Curve Modelling and Texturing Procedural NURBS and Polygons Component Mode Curve Modelling Image Planes Construction History Introduction to Procedural Texturing with Textures The RenderView Polygon Modelling Understanding Maya Polygonal Components Polygonal Modelling Modelling Box Shell Modelling Texturing Texture Mapping Creating and Editing UV's Colour, Bump and Specular Textures Lighting and Rendering Introduction to Lighting and Rendering Depth Map Shadows Cameras Batch Rendering an Animation Viewing an Image Sequence
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