Digital Tutors Rigging Quadrupeds In 3ds Max | 2.73 GB
In this series of tutorials we will learn how to rig quadrupeds in 3ds Max. Well start by learning how to design a Flexi system for spines and necks that is modular and animator-friendly. Well then build our creatures skeleton from the ground up and learn how the Flexi rig can be easily inserted to save us a lot of time.
Well learn time-saving skinning techniques and well also learn how custom muscles can be used to maintain volume as our creatures deform. By the end of this training you will have the skill set needed to rig your own quadrupeds with confidence.
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