Unity Cookie - Building and Scripting a Gun Turret for Unity 3D by Gabriel williams
Software used: 3DS Max 2010 Photoshop CS5 and Unity 3.5 | h264 yuv420p 1280x720 30.00 fps l Audio: aac 44100 Hz stereo | Intermediate
Genre : eLearning | 812 MB
Creating a Gun Turret for a Game in Unity
Everybody loves that part of a game where you get to control the Big Giant Turret Gun- now its your turn to create that experience in Unity! Whether you are planning a Tailgunner style game Flying Fortress Mech Suit Anti-Aircraft Gun or anything else this Citizen series has you covered.
What the Unity Game Engine Course Covers:
You will learn how to model animate texture export and script your turret for use in the Unity 3D game engine. Your final turret will even feature animation-synced firing smooth-follow rotation a custom glowing HUD and many more features. Along the way you will also learn many very handy game-creation skills such as custom normal maps emmisive textures and utilizing the Alpha Channel optimization animation and more.
Once you have everything built and working take a look at the bonus tutorials to advance your game even further!
Videos 1 - 7 are in 3D Studio Max for the building of the assets Video 8 then begins the integration into Unity.More Info: