Packtpub - XNA 3D Toolkit With Dustin Heffron, Larry D. Louisiana
English | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 960x540, 25.00 fps(r) | 812MB
Using XNA, you can get up and running with 3D graphics development in no time, and you will quickly start developing fun gaming experiences. Developing a 3D graphics engine can be very rewarding when done right; learn how to get an immediate payoff so you can focus on developing your game. This course includes videos on shader development, coding for extensibility, scene construction, and multi-platform game development.
XNA 3D Toolkit will walk you through all the information you need to develop a 3D graphics engine. Along the way, you will learn how to deal with a complex game scene and how to incorporate and work with in-game debugging tools. This is a great series for anyone who wants to get an in-depth view of how to design 3D graphics using XNA.
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