Digital Tutors - Facial Rigging for Games in 3ds Max 2014 With Delano Athias
Duration 3h 15m Level Intermediate Project Files Included 15 FPS MP4
In this series of tutorials we will learn how to create a game-ready facial rig in 3ds Max. We値l start by creating our facial skeleton. We値l then cover skinning techniques that help to ease the weight painting
process. Once this step is finished we値l begin finalizing our work by establishing controls. Along the way, we値l learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as
well as how to add levels of controls to plan for automation. By the end of this course, you値l have the skill-set needed to create your own game-ready facial rigs.
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