Digital Tutors - Getting Started with Texturing in MODO 701 With Justin Marshall MODO
Duration 1h 39m Level Intermediate Project Files Included 15FPS MP4 1.04gb
is a great all-around 3D application, offering tools over a wide range of disciplines. One of those disciplines is texture painting and MODO has a robust set of texture tools to enable us to finish the look of our models right inside the application, making for a smooth, efficient, and flexible workflow.
In this MODO tutorial we値l use a simple creature model from the sculpting course to learn the basics of painting textures in MODO. We値l talk about setting up materials and working with basic channels. We値l learn to create new textures and use MODO痴 painting tools to create a custom look. We値l learn to use detail from photographs with Image Ink and learn to blend multiple texture layers together in the Shader Tree to get the effect we want. We値l also learn to add procedural layers for different effects and learn to bake all of our different texture maps down into single efficient images.
Throughout the tutorial we値l cover some of the most common painting tools, brush tips and nozzle settings that will allow us to detail our creature very quickly. In the end, you値l have the knowledge you need to begin painting your own models in MODO.
(Buy premium account for maximum speed and resumming ability)