The Gnomon Workshop - Realistic Skin with ZBrush and Keyshot
Duration 2h 18m 30FPS MP4 l 1.8 GB
In this DVD, Dominic Qwek covers how to create realistic skin for his creature designs using ZBrush, Keyshot and Photoshop. He starts off by using ZBrush to sculpt realistic skin details such as wrinkles, moles and warts. Dominic then uses polypaint in ZBrush to texture skin tones where he adopts a layered approach for realistic results. Using the GoZ plugin, he imports the polypainted model into Keyshot where he starts lighting and shading. Keyshot's translucent shader is explained, as well as its HDR lighting features, for photo-realistic and interactive rendering. Finally, Dominic shares his post-processing workflow in Photoshop to achieve the final image.
Polypainting: Base Coat
Polypainting: Wrinkles, moles and warts
Lighting and Rendering in Keyshot
Post processing in Photoshop
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