Digital Tutors - Creating Game-Ready Chains, Ropes, and Vines in Maya and UDK With Clinton Crumpler
English | 3h 45m | AVC 1280x720 15 fps | AAC 192 Kbps 32.0 KHz | 1.91 GB
Genre: eLearning | Level: Advanced
Many modern games focus on environments that include chains, ropes, and vines. These assets can help to create unique and believable player worlds.
In this UDK tutorial we will focus on multiple methods of constructing these assets and various software workflows to make the most of texture usage, polygon counts, and artist production time.
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